ADAM MIECIELICA DESIGNS
  • Home
  • Current Work
  • Scenic Design
    • Big Love
    • The Misanthrope
    • Arcadia
    • A Bright Room Called Day
    • The Music Man
    • A Christmas Carol
    • No Man's Land
    • Twelfth Night
    • The Adventures of Tom Sawyer
    • Twelfth Night
    • West Side Story
    • Hamlet
    • Shakespeare LIVE! 2009
    • Little Women: The Musical
    • 2 A.lpha M.ale
    • On Golden Pond
    • CATS
    • Harvey
    • A Midsummer Night's Dream
  • Corporate Design
    • Escante Photoshoot
    • Baha'i Center of San Antonio
    • Young Audiences of New Jersey Sock Hop Gala
  • Process Work
    • Sketches
    • Color Elevations
    • Models and Computer Modeling
    • Computer Renderings
    • Drafting
    • Artwork
  • Resume
    • Scenic Design Resume
    • Technical Direction Resume
    • Curriculum Vitae
  • Technical Direction
    • 2012 - 2010>
      • A Christmas Carol
      • To Kill a Mockingbird
      • Othello
      • An Accidental Death of an Anarchist
      • Timon of Athens
      • A Midsummer Night's Dream
      • The Misanthrope
      • I Capture the Castle
      • The Lion in Winter
      • Alls Well That End Well
      • Arms and the Man
      • The Servant of Two Masters
      • The Taming of the Shrew
    • 2009 - 2006>
      • Twelfth Night
      • The Grapes of Wrath
      • Hamlet
      • Noises Off
      • The School for Wives
      • The Tempest
      • Little Foxes
      • Around the World in 80 Days
      • A Winter's Tale
      • Romeo and Juliet
      • The Price
      • The Elephant Man
      • Beauty and the Beast
      • Doubt
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About Me

Picture
No Man's Land, The Shakespeare Theatre of New Jersey, 2010
My name is Adam Miecielica and I am Visiting Assistant Professor of Scenic Design at Trinity University and a Freelance Set Designer.

As a designer my aesthetic tends towards the abstract. Through my design work I strive to transcend reality by fragmenting it, eliminating everything that is nonessential; then after the design
has been broken down into its crucial elements, adding to it various levels of abstraction that relate more to the atmosphere of a piece than to its specific locale. Through this approach a set becomes a tool to help tell a story by relating to the themes and moods of a piece instead of being primarily focused on the literal representation of time and place. As designers for the theatre we are not creating environments for the sake of creation, we are creating worlds that must tell a story by enhancing and propelling the dramatic action onstage. The world itself means nothing without being viewed in the context of the play. Therefore, I feel an artist must stay true to the process by being a strong collaborative participant in the act of creation.